Kulika Uganda employs Creative Capacity Building (CCB) to provide farmers with skills to improve their ability to improve their livelihoods through innovation and design. The intervention methodology gives people the ability to create technologies. The intervention guides the target beneficiaries through a process of reflection and problem-solving on their farms, culminating in the development of technology prototypes that address the issues. Prototypes are constantly designed, created, refined, and replicated.

These also have a positive impact on their lives by generating income, improving health and safety, or saving labor or time. The design process prioritizes self-reliance over dependency, asset mapping over deficiency planning, local knowledge and skill development over external expertise, and idea cross-pollination over one-way technology transfer.

CCB creates a framework through which people may become active creators of technology, not just recipients or users, and it provides a hands-on curriculum that is accessible to all educational levels and heavily focuses on the ideas of participatory development and appropriate technology.

According to CCB, the guiding concepts of co-creation and crowd-sourcing, which are often used in the production of computer software, corporate management, or high-end product design, can also be applicable to technologies aimed at enhancing the quality of life in resource-poor environments.

This is only achievable if the community members for whom these technologies are meant can fully participate in the entire design process.

More than 432 participants in the project now have the knowledge and abilities to create various technologies to solve problems in agriculture. The period of implementation saw the development and improvement of prototypes. The project still needs to be expanded to include more groups in the focus districts.

How is our strategy superior to the options currently being used to solve the issue?

CCB offers a framework that enables people to actively create technology rather than just use it or be beneficiaries of it.The basic ideas of co-creation and crowdsourcing in computer technologies can also be applicable to technology targeted at improving lifestyles in resource-poor environments, as suggested and actualized by CCB.This has only been feasible because the community people for whom these technologies are meant were able to participate fully during the whole design process.To improve the impact on its clients, Kulika developed the CCB project and integrated it into the Community Development Program.

 

Some of the technologies created by the communities